Carlos Garcia Logo carlosgarcia.works

Creating Art and Educational Content.

I'm a 3D artist and educator based in San Antonio, Texas, working across real-time and offline productions while striving to create thoughtful and impactful creative instruction.

About Me

Studios I've Worked With

Since beginning my professional journey in 2013, I've had the opportunity to work across a wide range of roles. From intern to art director, and many in between, it's been a rewarding path filled with opportunities to learn, grow, and collaborate with talented teams. Below are a few of the studios and creative partners I've had the pleasure of working with throughout my career.

Experience
Vult Systems
UIW 3D
343 Industries
BioWare
Qualcomm
Walt Disney
Merge VR
US Air Force Academy
NewTek
Los Alamos

Courses, Student Works, & Resources

Supplemental materials from my 3D Animation and Game Design courses at the University of the Incarnate Word, made public for students and anyone interested in the craft. Browse class snippets, student work from the program, and resources.

Learn
OpenCue render farm

Rethinking Rendering for Higher Education with Sony's OpenCue

Setting up Sony's OpenCue render farm for student film production at the University of the Incarnate Word.

Dev Journal

An ongoing record of projects, experiments, and technical writeups from my work in production and education. Currently documenting the design and rollout of a Sony OpenCue render farm built for student film production at UIW, covering infrastructure decisions, lessons learned, and what works for us in our university lab environment.

Log