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Motorola M4500X

Hard surface modeling study of the Motorola M4500X car phone.

3d Maya Substance Painter Arnold Unreal Engine 5

Project Overview

A recreation of the Motorola M4500X car phone created as the first project in my prop art course. Developed entirely through traditional box modeling techniques without the use of ZBrush, this project served as an introduction to game-ready prop creation, focusing on clean topology, UVs, texturing, and real-time presentation.

Motorola M4500X beauty render Close-up detail view Wireframe overlay showing topology
Material breakdown viewTexture bake details
Bake setup with wireframe High-resolution beauty pass